Cover of On the Clock

On the Clock

United States · 2010s

5 ideas

A reporter works at Amazon, a call center, and McDonald’s to examine surveillance, speed, bodily strain, and managed time in low-wage jobs.

  1. Hire humans, demand robot needs

    Many employers want workers who can think, talk, feel, and handle objects like people, but who have no more needs outside work than a robot. Hunger, sickness, family, fatigue, and even bathroom breaks are treated as defects to be cut away or kept out of sight. The author calls these "cyborg jobs" and says they account for most of the job growth since the last recession.

  2. Digital stopwatches deskill and speed work

    The old factory practice of timing every motion with a stopwatch now lives on in software. It measures each second of a task, so it can track work that used to be hard to count. This measurement strips skill out of jobs and pushes the pace higher. It is already ordinary in fast food, call centers, nursing, and elder care, and is only now reaching well-paid professions.

  3. Deskilling makes turnover cheaper than retention

    The more skill is stripped out of a job, the less it costs to replace the person doing it. Eventually it becomes cheaper to keep training a constant stream of new, unskilled hires than to pay people more or make the work bearable enough that they stay. Very high staff turnover is then a result of the design, not a failure of it.

  4. Low control plus high pressure

    Work that is repetitive, closely watched, and leaves the worker almost no say over how it is done raises the risk of depression and anxiety. Call centers are studied as a near-perfect example of this mix. The body treats the constant pressure as an emergency, flooding it with fight-or-flight energy that was meant for rare threats, not for every shift.

  5. Being in the weeds

    To people with education and influence, "in the weeds" means getting stuck in minor details, something seen from the outside. To low-wage workers it means having more work than can be done at a reasonable pace and never catching up, however fast you go. Rules that call a worker lazy for resting after hours of this show how far that lived experience is from the view of those who design the work.

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