Judge decisions by process, not outcome
In probabilistic fields a good decision can produce a bad result and a bad decision a good one, so outcomes are a noisy grade of skill. Crossing process quality with outcome quality gives four cells: good process and good outcome is deserved success, good process and bad outcome is a bad break, bad process and good outcome is dumb luck, and bad process and bad outcome is poetic justice. Evaluators who reward only outcomes end up reinforcing dumb luck and punishing bad breaks.