A false religion exploiting fear
The plot centers on the Outsiders, a cult that stages fake bandit raids so terrified villagers will pay for protection from a god they invented. The con weaponizes fear to extract wealth from the credulous.

4 ideas
The plot centers on the Outsiders, a cult that stages fake bandit raids so terrified villagers will pay for protection from a god they invented. The con weaponizes fear to extract wealth from the credulous.
Halt and Will win through skill, patience, and preparation rather than brute force, embodying competence over spectacle. Mastery of unshowy craft defeats larger and louder foes.
Reuniting the fractured clans of Clonmel requires persuasion and alliance-building, not just combat. Victory depends on political maneuvering as much as fighting skill.
The bond between Halt and Will shows knowledge passed down as tested judgment, not mere technique. Growing up means internalizing a mentor's wisdom well enough to act alone.