Cover of Designing Design

Designing Design

Kenya Hara

9 ideas

  1. Re-design Making the Familiar Unknown

    True creativity lies less in inventing the unprecedented than in rendering everyday objects unfamiliar so they can be experienced freshly. Taking known things — toilet paper, tea bags, exit signs — and re-perceiving them reveals how much unexamined design surrounds us.

  2. Design Targets the Five Senses Together

    Effective design is not primarily visual but works on the totality of human sensation — texture, weight, sound, smell, and the memories these awaken. Information should be designed for the brain as a sensory organ that synthesizes all perception, not merely for the eye.

  3. Whiteness as Active Design Material

    White is not merely a color but a condition of emptiness and potential that designers can deploy deliberately. By treating white as a material with presence — communicating cleanliness, tension, and openness — one shapes how surrounding elements are felt and read.

  4. Muji's Anti-Brand Branding Strategy

    Muji deliberately strips away logos, ornament, and brand assertion, offering products that say 'this will do' rather than 'this is the best.' This restraint becomes its own powerful identity, demonstrating that rational sufficiency and emptiness can outperform aggressive differentiation.

  5. Design as Awakening, Not Decoration

    View the designer's role not as adding beauty to objects but as sharpening human awareness of the world. The aim is to make people notice the quality of their surroundings and sensations, treating design as a tool for heightening consciousness rather than styling surfaces.

  6. Emptiness as a receptive container

    Hara argues that Muji's products and communication should be deliberately empty, like a vessel, rather than carrying a strong message. Users project their own meanings and uses into that emptiness, so the product fits many lives instead of one targeted taste. The Muji 'Horizon' campaign put the goal into practice with nearly contentless images of a flat horizon, which read as an open space to be filled rather than a slogan.

  7. Shigeru Ban's square toilet paper roll

    For Hara's 'Re-Design: Daily Products of the 21st Century' exhibition, architect Shigeru Ban redesigned the toilet paper roll with a square core. The square shape adds resistance when the roll is pulled, so less paper is used, and square rolls pack together without gaps, which saves shipping and storage space. The project shows that redesigning a banal object can reveal assumptions nobody noticed, such as the round shape, and so make critique physically legible.

  8. 'This will do' versus 'this is it'

    Hara separates two kinds of satisfaction. 'Kore ga ii' ('this is exactly what I want') is preference-driven and exclusive, while 'kore de ii' ('this will do') is a calm, reasoned sufficiency. Muji targets the second: products good enough to accept without desire or compromise, which avoids both luxury egoism and cheap resignation. The distinction offers a test for whether a product is built to provoke want or to fit quietly.

  9. Senseware: designing for the senses

    Hara treats materials and media as 'senseware', meaning things that provoke sensation, rather than as neutral carriers of messages. In the Haptic exhibition, designers built objects around touch. Seen this way, a designer's real material is the recipient's perceptual response, not the object.

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