Pixar's Toy Story 2 Emergency Rebuild
In 1998–99 Pixar's Toy Story 2, begun as a direct-to-video sequel and handed to a less experienced team, was judged by John Lasseter and Pixar's leadership to be hollow and mediocre, just months before its fixed release date. Rather than ship it, Catmull's Pixar had Lasseter's senior team take over and rework much of the story in about nine months. The result was a critical and commercial hit, but the crunch left many staff with repetitive strain injuries and one exhausted animator forgot his baby in a hot car; the baby survived, and Pixar concluded that every film must meet one quality standard and that such crunches could not be repeated.